At a fork in a Swiss woodland, Mira has two ways to reach the next control. A narrow path looks direct. A wider track curves around the hill and meets another track at a junction she can recognise on her map. Mira is new to foot orienteering and chooses the wider route. Her goal for the first outing is to know where she is when she arrives, and to be able to explain how she got there.

Mira and her course are fictional. The decisions she makes are the ones a beginner can practise on an actual introductory course. They include orienting the map, planning a leg between controls, checking the control code and recovering when the ground looks different from the plan. In Switzerland, you may see the sport called Orientierungslauf or abbreviated OL. The Swiss Orienteering introduction to the sport and the International Orienteering Federation’s discipline overview explain how navigation and movement come together. Use the event organiser's instructions for the details of your course.

Choose a course that lets you practise reading the map

When looking at an event, read the organiser’s description of the terrain and difficulty alongside the distance. A short course can still have decisions that are unfamiliar to a newcomer. A longer course that follows obvious paths may be easier to understand while walking. Ask which course is intended for first-timers if the names are unclear. Check how to register, when to arrive, whether equipment can be borrowed, and when the course closes.

Before starting, find out how the event records a visit to a control, what to do if the unit does not respond, and how to report to the finish if you stop early. The IOF overview describes electronic punching used to record control visits. A local session can use a different setup or provide its own instructions for the device. Take the time to understand the feedback you should expect after recording a visit. The finish procedure also matters when your outing does not go as planned.

Mira chooses a course described as suitable for beginners and makes herself a modest assignment. At every control, she will identify the first feature she expects to see on the next leg before she moves. A small goal like this gives her something she can practise even when another participant passes. It also gives her something useful to review after the event.

If the event takes place in terrain you do not know, confirm the boundaries and any crossing instructions before setting off. A first session can involve unfamiliar symbols, trail junctions and other people moving around you. Understanding what you can cross and where you should return is part of learning the sport. Leave enough time to ask the organiser about the map and any local signs that affect your route.

Make the map agree with the ground

Start where you know your position. On a standard course map the start is marked with a triangle. In the example, Mira can see the broad track ahead and a smaller path branching to her left. She turns the map until the mapped tracks have the same relationship as the tracks in front of her. Then she checks a second feature, such as the direction the main track curves, before committing to her interpretation.

You can practise this before the course on a map of a familiar permitted area. Stand at a definite location and identify two features. Turn the map to align them with the view. Then face a different direction while keeping the paper aligned to the ground. What was ahead can now be off to one side. What stays constant is the relation between the features on the map and the ones around you.

On a course, read the legend and the scale printed on the actual map. A feature can be significant even when its symbol looks small. A route can seem short on paper because the whole area fits in your hand. For a hypothetical map at 1:5,000, one centimetre on paper represents 50 metres on the ground. On that map, two centimetres along a straight track represent 100 metres. A curving route is longer than the direct gap between its endpoints, and the map distance tells you little about how quickly you will move through a particular surface.

If you are using a compass, learn how the organiser or instructor expects you to align it with the map. Keep comparing the result with identifiable features. A compass helps with direction. It cannot tell you which of two similar junctions you are standing at. Mira uses the shape of the junction and the nearby bend together to distinguish her position before she starts the next leg.

Plan one leg at a time

A control is a point on the course you need to visit. For this fictional course the organiser specifies an order. On the map, Mira finds the circle for the next control and works backward from the feature inside it. A line joining two circles shows which leg connects them. She uses the map and any restrictions to decide how she will travel between them.

Suppose the next control is at a bench just past a path junction. Mira can choose a direct route on a minor path that forks several times, or take the wide track to a clear bend and turn at a junction. She decides that the second route gives her more reliable checks. She expects to pass a path on the left, follow a long bend to the right and arrive at the next junction before looking for the bench. If the first expected feature fails to appear, she can slow down and recheck while she is still close to known ground.

It helps to name the last reliable feature before the control. Some orienteers call that feature an attack point. In this example, the junction fills that role. It gives Mira a place to pause, confirm her direction and look for the final bench without having to interpret the entire leg at once. She also chooses a sign that would tell her she has gone too far. If the path reaches a gate that should be beyond the bench, the gate prompts her to stop and check.

Compare the available routes using three questions. How many decisions must you make? How reliably can you recognise those decisions as you arrive? What will tell you that you missed one? A route that looks longer can be a sensible choice if its checks are clearer. If a line on the map suggests a tempting shortcut across a restricted area, leave it out of your comparison. The actual course and event instructions determine where you may go.

Try this comparison with two made-up legs drawn on paper. On the first, a 150-metre path reaches a distinctive bridge and continues another 50 metres to a control at a bend. On the second, a 170-metre route reaches the same bend through three similar junctions. The shorter route saves 30 metres if you make every turn. For a first outing, the bridge might be worth the extra distance because it gives you a feature you expect to recognise immediately. The exercise is about deciding which information you can actually use while moving.

On a later outing, when reading junctions has become easier, your preference might change. The same person can choose different routes depending on visibility, confidence and the course instructions. Reviewing a choice means looking at what you knew when you made it and whether the features you relied on were clear in the terrain.

Check the control before leaving it

Mira reaches an orange and white flag near a junction. Her next control is the second in her course order, with the fictional code 47. The flag in front of her has a different code. She stops and looks at the map again. She has reached a flag on the near side of the junction, but her course points to a bench beyond it. She goes to the bench and checks the code there before recording the visit.

It is useful to keep the sequence number and the control code separate. The sequence number tells you which control to visit next on your course. The code helps confirm the particular control on the ground. Swiss Orienteering’s technical training framework treats keeping the order and checking numbers as skills that can be practised. Begin by reading both numbers slowly enough to distinguish them. If the event provides a separate control description, learn where to find the code and feature information on it before the start.

Use the recording method the event specifies. Check the feedback the organiser described, then look ahead at the next leg. A flag is a natural place to reset attention, but move clear of other participants when you can do so safely. Find your next circle, choose the initial direction and name the first feature you expect. A few seconds of clear planning here can save a longer search at the next fork.

Recover from a mismatch before adding distance

At a later junction, Mira expects a path to split left. The track in front of her goes straight and she can see a branch on the right. She stops. She remembers crossing a small bridge, which she had identified on the map with confidence. She has passed one junction since the bridge, but the map shows two possible routes from there. The view in front of her is a reason to check which route she took.

First, turn the map back into alignment. Look for features you can identify independently. A stream crossing, a distinctive turn and the relation between two tracks can provide separate checks. Avoid forcing a match because one symbol resembles the first object you see. If the current position stays unclear and it is safe and permitted to do so, go back along the known route to the last reliable feature. Restart the leg with a simpler plan from there.

Mira returns to the bridge, confirms which bank she is on and follows the wider track to the junction she originally meant to use. She loses a little time but gains a clear account of where the mistake happened. Next time she can make the decision at the bridge instead of trying to reconstruct it at the fork. If you are unable to recover safely, follow the event instructions for getting assistance or returning. Practising a recovery method works best when you start with a modest course and know the organiser's procedures.

Finish, then review one decision

Complete the event’s finish procedure and check the result or record if one is available. If you stop before visiting every control, still report according to the organiser’s instructions. Once you are back, choose one leg to review. Draw where you intended to go, where you actually went and the first place the two differed. If you cannot remember the whole route, mark the parts you know and leave the rest open.

For comparison, our SwissCityMarathon Lucerne route guide describes how people use an event route to plan around a road race. In foot orienteering, the succession of controls frames a series of individual route decisions. Reviewing your own choices is part of finding out which map cues you notice under pressure and which ones you miss.

Mira's review is short. Her wider track worked on the bench leg because she knew the bend and junction she was looking for. At the bridge, she had not decided what would distinguish the two branches. On her next outing she will name that distinction before moving. One decision, one cue and one thing to try are enough for a first review. The next course will give her a new place to practise the same skill.

Sources consulted 7 November 2026. Swiss Orienteering’s sport introduction and technical framework and the International Orienteering Federation’s overview inform the explanation. Mira, the course, the control codes and the distance example are original hypothetical examples.

Source / image note: Swiss Orienteering and International Orienteering Federation. Sources consulted 7 November 2026.